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MW+ App as a potential big revenue driver (how the money is split)

WYOFLETCH

Well-known member
a. 60% - of the money generated from fans who select their favorite college when paying for the app. (The app costs $79.99 annually or $10.99 monthly)
b. 40% - goes into a pool (the number of games that are produced (all sports), the number of subscribers a school has, all play into the how the 40% is divided between mbr schools
c. Schools also can create app-only content to try and drive more subscriptions, with the MW partnering with internet video company based Kiswe on the new app.

 
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