Luckily it didn't turn into a catastrophic situation, but it seems like CSU got a free timeout in the final 2 minutes before our last 1st down to seal the game.
Overstreet ran for a 6 yard gain on 1st and 10 from our own 38 when the play was whistled dead because of a penalty on the offense with 1:51 on the clock. Not sure what the penalty was since the ref's mic wasn't working, but CSU declined the penalty to not give us a free down since they were already out of timeouts. After some confusion on where the ball should be placed, the ball was placed where the run ended (45 yard line) and the ref whistled for play to resume. But the game clock didn't start moving until after the snap. The ref didn't swing his arm in the usual motion to start the game clock.
Since CSU declined the penalty, shouldn't it have been treated like a regular run play and the game clock should keep ticking? Or does the fact that a penalty was called on the offense automatically mean the game clock is stopped until the next snap? Does that have anything to do with an "under 2 minutes" rule?
Overstreet ran for a 6 yard gain on 1st and 10 from our own 38 when the play was whistled dead because of a penalty on the offense with 1:51 on the clock. Not sure what the penalty was since the ref's mic wasn't working, but CSU declined the penalty to not give us a free down since they were already out of timeouts. After some confusion on where the ball should be placed, the ball was placed where the run ended (45 yard line) and the ref whistled for play to resume. But the game clock didn't start moving until after the snap. The ref didn't swing his arm in the usual motion to start the game clock.
Since CSU declined the penalty, shouldn't it have been treated like a regular run play and the game clock should keep ticking? Or does the fact that a penalty was called on the offense automatically mean the game clock is stopped until the next snap? Does that have anything to do with an "under 2 minutes" rule?